Minesweeper Race rules

Timed minefield

Rules of Minesweeper Race

Minesweeper Race uses the classic deduction rules on a shared daily field. Open every safe square without striking a mine, and use the timer to improve your result.

The objective: Open every safe square without opening a mine.

Race the shared daily field.

Daily Race is a 20 × 20 field with 60 mines. Everyone receives the same board for the day, and your first opened square is always made safe.

Your first square is always safe, and a blank one opens everything around it.

Open a square to reveal its clue.

A number reports how many mines occupy the eight neighboring squares, including diagonals. A blank safe square opens its connected blank area and boundary clues. On a phone, drag to pan and pinch or use the zoom buttons for larger cells; Fit shows the whole field.

“Every number is a straight answer. Listen to it.”

Nova
This 2 counts the two mines among its eight neighbors.

Flag squares that must contain mines.

On a touchscreen, tap to sweep and hold a square to place or remove its flag. Use Flag mode to mark several squares in a row. With a mouse or keyboard, right-click or press F to flag.

A flag marks a square you’re sure about. It won’t make a wrong square safe.

Use complete neighborhoods to deduce moves.

If a clue already touches its full number of flags, its other closed neighbors are safe. If its closed and flagged neighbors together equal the clue, every remaining closed neighbor is a mine.

All mines found
Every closed square is a mine
Left: the 1 already has its flag, so the shaded squares are safe. Right: the 2 has exactly two closed neighbors, so both are mines.

Clear the field without a strike.

Opening a mine ends that attempt. You win as soon as every non-mine square is open; the game records the time and streak for the selected daily board.

Every safe square open, and the attempt is won.