Begin the trail at star 1.
The route always starts on the tile marked 1. Drag or tap from that point to extend one continuous path.
Move only to orthogonal neighbors.
Each step goes up, down, left, or right into a neighboring tile. Diagonal jumps and moves across the board are not allowed.
Respect the dark barriers.
A barrier blocks the shared edge between two tiles. Your line must turn before the barrier and find another route around it.
“A wall is just a suggestion about which way to go next.”
Rigel
Visit all 12 stars in order.
The numbered clues are checkpoints. The path must reach 2 after 1, then 3, and continue through 12 without skipping ahead.
Use every tile exactly once.
A complete route covers all 64 tiles and never revisits a square or overlaps itself. Watch for branches that trap an unused tile or divide the remaining open area.
Trim, undo, or reset a wrong branch.
Return to a previous tile to shorten the route, use Undo for one step, or reset the trail. Hints extend the correct route and count toward the daily result.