Sudoku

Sudoku · History

The history of Sudoku

Sudoku has a Japanese name, an American inventor and a mathematical ancestor from 18th-century Europe. It took about 25 years to go from a page in a puzzle magazine to a daily habit around the world. This is how it happened.

Latin squares: the idea underneath

A Latin square is a grid in which every symbol appears exactly once in each row and once in each column. The Swiss mathematician Leonhard Euler studied them at length around 1780 and gave them their name, because he filled his grids with Latin letters. One of his questions, about arranging 36 officers of six ranks and six regiments in a square, stayed open until 1900, when Gaston Tarry showed it could not be done.

Every finished Sudoku is a Latin square with one more condition: the nine boxes must each hold all nine digits too. That extra rule is what makes it a puzzle you can solve from a handful of clues. Euler was studying the mathematics of these grids and never set them as puzzles, so he is an ancestor of Sudoku and not its inventor.

Orion in a blue frock coat studies a handwritten grid at an 18th-century writing desk.
Latin square
Sudoku
Both grids use 1 to 4 once in every row and column. Only the right-hand one also has 1 to 4 in each box: on the left, the shaded box has two 2s and no 4.

Number puzzles in French newspapers

In the 1890s, Paris newspapers printed number puzzles on nine-by-nine grids that look strikingly familiar. Le Siècle ran one in 1892 that was partly filled in and divided into three-by-three squares, although it was a magic square, built on sums, and used numbers larger than nine.

In 1895 the paper La France came closer. Its puzzle used only the digits 1 to 9, once in each row and each column. The boxes weren’t marked or mentioned, but the published solution had every digit once in each of them. Puzzles of this kind appeared in French papers for some years and then faded from view around the First World War.

Nothing links these puzzles to the modern one. They show that the idea was close at hand, and that it was invented again later by someone who had probably never seen them.

Orion in a high-collared shirt and dark coat reads a newspaper at a café table.
Orion reads a number puzzle over coffee in 1890s Paris.

Howard Garns and Number Place, 1979

The modern puzzle first appeared in May 1979 in Dell Pencil Puzzles and Word Games, an American magazine, under the name Number Place. It had the nine-by-nine grid, the nine boxes and the rule we still use: each digit once in every row, column and box.

Dell printed it without a byline. The puzzle is credited to Howard Garns, a retired architect from Indiana, largely through the work of the puzzle editor Will Shortz, who noticed that Garns’s name appeared in the list of contributors in the issues that carried Number Place and was missing from the ones that didn’t.

Garns died in 1989. Number Place was a regular feature in Dell’s magazines by then, but he didn’t live to see what it became.

Orion wears a rust corduroy jacket and holds a yellow pencil over a puzzle magazine.
Number Place spent its first years as one puzzle among many in a monthly magazine.

Nikoli gives it a name

In 1984 the Japanese puzzle publisher Nikoli began printing the puzzle in its magazine. Maki Kaji, the company’s president, gave it a long title, Sūji wa dokushin ni kagiru, which means roughly “the digits must be single”. It was soon shortened to Sudoku: sū for number, doku for single.

Nikoli also changed how the puzzles felt. Its grids were composed by hand, and from 1986 the company kept the givens to 32 or fewer and arranged them in a symmetrical pattern. The result was a puzzle with a clear path through it, and it became one of the most popular in Japan.

Other Japanese publishers generally kept the older name, so in Japan the puzzle is still widely known as Number Place, or Nanpure for short. Kaji, who spent decades promoting Sudoku around the world, died in 2021.

Orion in a navy cardigan studies pencil grids at a desk with a ruler and stacks of magazines.
An imagined puzzle editor’s desk in 1980s Tokyo.

Wayne Gould and The Times, 2004

In 1997 Wayne Gould, a retired Hong Kong judge from New Zealand, came across a book of Sudoku in a Tokyo bookshop. He spent the next six years writing a computer program that could produce puzzles quickly and grade their difficulty.

Gould offered the puzzles to newspapers. A small New Hampshire paper, the Conway Daily Sun, began running them in the autumn of 2004, and The Times of London printed its first Sudoku on November 12, 2004. A newspaper could now publish a fresh puzzle every day without a team of setters, and readers needed no vocabulary or general knowledge to solve it.

Orion in a charcoal jacket works on a newspaper puzzle beside a rainy train window.
A newspaper Sudoku for the morning commute in 2004.

The worldwide boom

What followed was one of the fastest puzzle crazes on record. Within months of the first Times puzzle, most British national newspapers were printing a daily Sudoku, and American papers followed during 2005. Books of puzzles filled the bestseller lists, and the grid moved on to phones, handheld consoles and websites.

Part of the appeal is that the puzzle crosses languages without translation. There is no arithmetic in it either, despite the digits: any nine different symbols would do. The rules take a minute to learn, and the solving techniques range from the obvious to the genuinely subtle.

Championships

Competitive solving arrived almost at once. The World Puzzle Federation held the first World Sudoku Championship in Lucca, Italy, in March 2006. Jana Tylová of the Czech Republic won it. The championship has been held in most years since, with individual and team events and rounds that mix classic grids with variants.

At that level the classic puzzle is a sprint. Top solvers finish a newspaper-strength grid in a few minutes, mostly by scanning and with very few written notes.

The mathematics: why 17 clues

Mathematicians took an interest as soon as the craze began. In 2005 Bertram Felgenhauer and Frazer Jarvis counted the possible finished grids: 6,670,903,752,021,072,936,960 of them. Counting grids that differ only by a rotation, a reflection or a relabelling of the digits as the same grid leaves 5,472,730,538 that are essentially different.

A harder question was how few givens a puzzle needs in order to have a single solution. Collectors had found tens of thousands of puzzles with 17 givens, and nobody had found one with 16. In 2012 a team at University College Dublin led by Gary McGuire settled it with an exhaustive computer search that ran for about a year: no puzzle with 16 givens has a unique solution, so 17 is the minimum.

The same question has answers for smaller grids, which is part of the story of Mini Sudoku and the other small sizes.

A puzzle with 17 givens and exactly one solution. Take any one of them away and it has more than one.

Sudoku today

The craze settled into a habit. Sudoku is now a fixture of newspapers and puzzle sites, alongside dozens of variants: diagonal grids, irregular boxes, grids with arithmetic cages, and smaller sizes such as the six-by-six Mini Sudoku.

The classic nine-by-nine grid is still the one most people mean by the name. To learn the words solvers use for it, see the glossary. To get better at it, start with how to start a puzzle.